Empathic Design
Mission:
Target Audience: Ourside Community
~ # of classes: 22
In this unit we will be developing a user-centered design that helps to enrich your client. You will build a persona of your client using empathy mapping techniques and feedback loops to create a product for one of three possible target markets:
Assistive Devices for Huong La Center
Educational Toys for Thuy An Center
Tactile Toys for Vietnam & Friends
Enrichment Toys for Animals Asia
Statement of Inquiry
The BIG IdeaEducational toys are developed to meet the needs of different learners within a community
Factual Questions
Remembering facts and topicsWhat skills and mindsets does it take to successfully make a product?
What are common features of products designed for children?
What impact does the age of a child have on design specifications?
Conceptual Questions
Analysing big ideasHow do individual and cultural perspectives impact the aesthetics of toys?
Debatable Questions
Evaluating perspectives and developing theoriesTo what extent are toys helpful in the education children?
Key Concept
Links to other learningCommunities
Communities are groups that exist in proximity defined by space, time or relationship. Communities include, for example, groups of people sharing particular characteristics, beliefs or values as well as groups of interdependent organisms living together in a specific habitat.
Related Concepts
Form: what is the aesthetic our client likes?
Perspective: how does perspective impact our final product? (i.e. language, age, ability)
Global Context
Real-world applicationFairness and Development
access to equal opportunities
SDG 4 & 10
Sustainable Development GoalsQuality Education
Reduced Inequalities