User-Centered Design

Grade 7 Choice Unit 

Target Audience: Varied by project of choice

~ # of classes: 22

"User-centered design (UCD) is an iterative design process in which designers focus on the users and their needs in each phase of the design process. In UCD, design teams involve users throughout the design process via a variety of research and design techniques, to create highly usable and accessible products for them."


Find a client that has a need that can be addressed through design. Through interviewing your client you will determine the design problem and a product or solution to fill that need.

ATL Skills

A: Inquiring & Analysing

A1: Problem Statement

Explain and justify the need for a solution to a problem for a specified client / target audience

Resources

Instructions:

In this project, your target audience is a client you must be able to easily communicate with. Over the next few weeks it will be important to practice your ATL skills of communication


Note: Use the Resources button to find project-specific information & exemplars for this Design strand > > >

A2: Research Plan & A4: Design Brief

A2: Construct a detailed research plan, which identifies and prioritizes the primary and secondary research needed to develop a solution to the problem independently


A4: Develop a detailed design brief, which summarizes the analysis of relevant research.

Resources

Explanation:

Now that you know what problem you would like to solve, it's time to think about research. When we begin researching the information that will make our design product a success, it helps to break our questions into two areas of investigation: 


Client Research: This is simply what the client / target audience wants, and how to achieve it. For example...


Skill Building Research: These are the skills you will need to learn to actually create the product. For example...


It also helps to categorize our research into Primary and Secondary sources. For more information about what sources are and how to site them, check out this link


Instructions:

A3: Existing Products

Analyze a range of existing products that inspire a solution to the problem

Resources

Explanation:

Now that you have an idea of what you would like to make from your client and how you might go about making it (skills research)...let's start looking for similar items that have been created by designers in the past for inspiration! Research and analyze 3 existing products and use the following technique to identify what you like (strengths), don't like (weaknesses, what you think could be improved upon to cater to your target audience (opportunities), and things that are out of your control that might limit the success of your product (threats).


SWOT Analysis


Instructions:

Teacher Feedback

Now that you have completed your research, let's make sure you are on the right track to create a successful product or solution.  


Instructions:

Feedback Checkpoint

B: Developing Ideas

B1: Design Specifications & D1: Product Testing

Develop detailed design specifications, which explain the success criteria for the design of a solution based on the analysis of the research

Design detailed and relevant testing methods, which generate data, to measure the success of the solution

Resources

Explanation:

Design specifications are very important to consider when you create a product. These are the MUST DO's of your design. 


Specifications - What your product MUST DO in order to solve a problem successfully? 

Testing Methods - How you will test the design specifications to ensure they are successful. 

Success Criteria - What quantifiable measurement (number or percentage) would you consider needing to meet in order for your product to be successful? (i.e. 3 / 4 or 75%)


Note that when you test a product, you typically use one of the following methods: 


Instructions:

In this unit, your Design Specifications, Testing Methods and Success Criteria are up to you. Be sure to check out the Resources icon for exemplars that may relate to your specific project. Once you finish your specifications, it's important to actually create the testing methods you intend on putting your product through

B2: Design Ideas

Develop a range of feasible design ideas, using an appropriate medium(s) and detailed annotation, which can be correctly interpreted by others

Resources

Explanation:

Now that you have a pretty good idea of what your client would like you to create, it's time to think about how your design will actually look in reality. Generating Design Ideas is specific to the type of product you are creating. It's important to check the Resources section to consider how to conceptualize your ideas > > >


Remember, your client has already indicated their preference after you shared your A3: Existing Products so it's important not to stray too far from those ideas. Be sure to incorporate the Opportunities you identified in A3 into your Design Ideas!


It's also a good idea to include important notes, or annotations, about your product to help you and others get a better understanding of what materials you may need to create your product. 


Instructions:

Product Design

Educational Toys / Storage Decor

Digital Design

3D Printing / Let there be Light

B3: Design Justification

Present the chosen design and justify fully and critically its selection with detailed reference to the design specification

Resources

Explanation:

Finalizing a concept model is a major step in the design process. Equally important, is being able to justify, or give reasons, for choosing that particular concept. Using the Design Specifications and Testing Methods you outlined in B1 / D1 can help prototype your Design Ideas to ensure success. 


Instructions:

B4: Planning Drawings

Develop accurate and detailed planning drawings/diagrams and outline the requirements for the creation of the chosen solution.

Resources

Skill

Instructions:

Now that you have finalized your measurements, you may begin your final planning drawing. 

Product Design

Educational Toys / Storage Decor

Digital Design

3D Printing / Let there be Light

Self Evaluation

Now that you have completed your designs and specifications, let's reflect on your progress.


Instructions:

Feedback Checkpoint

C: Creating the Solution

C1: Plan Time / Resources & C2: Demonstrate Technical Skills


Construct a detailed and logical plan, which describes the efficient use of time and resources, sufficient for peers to be able to follow to create the solution

Demonstrate excellent technical skills when making the solution

Resources

Instructions:

As we begin to make our products, it's a great time to begin a process called "backward planning." This is where we look into the future and visualize our final design product being handed over to our client. In this particular unit, your client can expect your product to be given to them by May 26th (5 / 26)


The template below outlines the following: 

While you are creating your product, you must document the process that you have gone through to demonstrate the technical skills you are learning. This can later serve as a roadmap to create similar products or solutions. 

C3: Product & C4: Modifications

Follow the plan to create the solution, which functions as intended and is presented appropriately

Fully justify changes made to the chosen design and plan when making the solution

Resources

Instructions:

Present your final design by documenting the following: 

During the design cycle, it is rare that everything goes to plan. Measurements need to be adjusted, unforeseen events interfere with key dates. 

Document any challenges that you encountered while making your product or solution and describe what changes you made to your design and plan as a result.


Example: 

Challenges & Modifications: I couldn't get the product finished in time for my due date because I missed 2 classes due to a sports tournament abroad. 

Justification for any changes made to your design and plan: My plan had to be adjusted by pushing back my key date by 1 day since I had to use academic prep time to finish sanding my product. My design changed a little bit because I didn't have time to paint my product.

Peer Assessment

Now that you have completed your product or solution, let's reflect on your progress with a peer.


Instructions:

Feedback Checkpoint

D: Evaluating

D2: Evaluate Success & D3: Improvements

Critically evaluate the success of the solution against the design specification based on authentic product testing

Explain how the solution could be improved

Resources

Instructions:

Congratulations on finishing the first iteration of your design. Now it's time to test the product against the design specifications using the testing methods and success criteria you outlined in B1 / D1. 


D4: Impact

Explain the impact of the solution on the client/target audience

Resources

Instructions:

Think about how your product or solution impacted your target audience. Include reasons or causes by conducting the following interview:

Family Feedback

Now that you have completed your product or solution, let's present your progress with your family!


Instructions:

Feedback Checkpoint