Learning Management System & Workflow
DESIGN WORKFLOW
When you first launch a Unit, you will be introduced to the purpose, goals, and skills you will learn. The first step is to bookmark the webpage for your unit. Then you will learn or take a refresher course on the skills needed to complete the unit. Finally, you will share your skills you have learned with your parent or guardian.
UNIT LAUNCH
DINNER TABLE CHECK-IN
After learning the skills needed to complete the unit, you will then start working on the Design Cycle process:
Criteria A: Inquiring & Analysing
Criteria B: Developing Ideas
Criteria C: Creating the Solution
Criteria D: Evaluating
TYPICAL UNIT FLOW
The following example details a full Design Unit plan with all 16 Design Cycle strands.
Due dates for each individual strand will help you understand the pace of the unit.
Checking & Improving your work
When you receive comments on your Toddle Portfolio, you have the opportunity to improve your work.
Go to your notifications bell on the top right and check for comments and feedback from your teacher.
Go to your Design Class in Toddle
Check your work and see if you have Hearts for 7 - 8 level work, Hearts and Comments for a range from 4 - 6 level work and just Comments for a range of 1 - 3 level work.
Select the Done tab at the top
Click into the Design Strand you are improving
Click Unsubmit
Edit and Mark as Done
Find your To Do's

